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Sunday, 23 September 2018

New Wizkids game: Conflick in the Neutral Zone

Wizkids have announced a new Star Trek board-game, Conflick in the Neutral Zone - And yes that's the right spelling; a play on words, as the game involves flicking discs around to defeat your opponents:
Resource-rich planets have been found in the Neutral Zone and both the Federation and Klingon Empire are out to exploit them!

In this simple flicking game, players will flick discs representing the various ships found within the Star Trek universe. These ships are used to collect resources or attack other ships.

Collecting resources (energy and command points) is accomplished by bringing a collector ship within range of an energy or command point planet. To attack, you must use your attack ship to hit an opponent’s ship off the planet or board. Successfully attacking an opponent will award a command point.

But attacking isn’t always easy—players can add in asteroids in order to block shots and protect their ships.

Your fleet can be expanded during your turn by purchasing more ships, allowing you to increase the strength of your forces and ultimately claim the planets for yourself.

The game is over when a player reaches 10 command points, and that player is declared the winner.
The game, designed by Mike Elliott (who previously brought us Fleet Captains), is for two to four players, and consists of a map-board, twenty-six ship discs (in various shapes and colours to represent different factions and ships), twenty-six cards (for I'm not sure what), and asteroid, dilithium, and command point cubes. All that should be available come February.

Meanwhile Wizkids' latest new game, Galactic Enterprises, just arrived last month. Based on an existing game called Fantasy Business, this new Ferengi inspired edition comes complete with stacks of gold pressed latinum (126 pieces in various denominations), PADDs (to keep track of the market), and 124 cards. With the release Wizkids have released some new images to show all that in action:


From the mind of Christophe Boelinger, a veteran game designer, comes a new version of his Fantasy Business design – Star Trek: Galactic Enterprises!

On the Deep Space 9 station, Ferengi wheel and deal legal and illegal items in order to accrue the most profit. Because, as you know, a Ferengi without profit is no Ferengi at all (Rule of Acquisition #18).

3 to 8 Ferengi will buy and sell their wares, trying to monopolize a particular item for greater profit. However, once other Ferengi get those same items for sale, it becomes a matter of negotiation: do you work together to gain the same profit, or do you agree to cooperate, then sell at a lower price to steal all the profit for yourself? After all, opportunity, plus instinct, equals profit (Rule of Acquisition #9).

Be wary of special action cards that can mess with the business of other Ferengi. The bigger the smile, the sharper the knife (Rule of Acquisition #48).

The Ferengi who has earned the most profit becomes the First Clerk!

In Star Trek: Galactic Enterprises, everything is for sale – even friendship (Rule of Acquisition #121).

To keep track of all the latest Star Trek games, and much more, see my 2018 and 2019 schedule pages.