Showing posts with label Paramount Digital Entertainment. Show all posts
Showing posts with label Paramount Digital Entertainment. Show all posts

Thursday, 8 August 2013

Latest nuTrek behind the scenes and production artwork

While we continue to wait for news of Star Trek Into Darkness' equivalent of the Star Trek: The Art of the Film book (which could still be on the cards; last time around the book was announced in August, after the May release of the film, in time for a pre-Christmas November publication), here's a new behind-the-scenes video, showing the work of visual effects artist Anselm von Seherr-Thoss in Into Darkness:



John Eaves also recently wrote an article for StarTrek.com, sharing some of his artwork from Into Darkness, including designs for the Nibiru and their weapons, and a "dark phaser". Here are a couple of examples, you can see and read more, on StarTrek.com:


UPDATE: Another artist that worked on the film, Maurico Ruiz, has also posted some examples of his work, including designs for Scotty's fishy friend, and other wildlife, plus many options for more exotic looks for Kirk's twin companions. Here are a few examples, see more on Ruiz's portfolio:





Elsewhere in the nuTrek universe, Concept Art World have run a couple of features on concept art from Star Trek: The Video Game, featuring work from artists Mike Sebalj and  Thomas Pringle. Here (continuing after the jump) are some of my favourites from those selections, while you'll see much more if you click through to the respective articles:

Wednesday, 24 April 2013

Concept art and mind meld video from Star Trek: The Video Game

The LA Times has released a video from Star Trek: The Video Game (which is out now!), in which Spock mind melds with a Gorn:


Concept artist Fernando Acosta has also posted loads more art from the game on his website. Here are some character designs, including Kirk's cool forcefield wingsuit:

 
 

Lots more scenery and equipment after the jump:

Tuesday, 23 April 2013

New Star Trek: The Video Game trailer and concept art

Star Trek: The Video Game is out today in North America (and coming in the following days elsewhere), to celebrate Namco Bandai have released a new, action-packed, trailer. Looks like the Enterprise is doing her best to up her pain freehold for Into Darkness with all the damage she's taking here!



io9 have also run an interview with Paramount's Brian Miller, who produced the game. The interview covers much of what we've heard in the promotion leading up to the release of the game, but the article is peppered with concept art, including lots of new pieces. Here are some pretty pictures of New Vulcan:

 

And here are a couple of Gorn types:


Lots more concept art after the jump:

Friday, 19 April 2013

Introduction to Star Trek: The Video Game's story

The Star Trek: The Video Game team have released their fourth making of the game video, and this time executive producer Brian Miller sets up the story, from writer Marianne Krawczyk. Story spoilers await, but only from the early part of the adventure:



You can see the previous three making of he game videos, here, here, and here.

Wednesday, 17 April 2013

See the nuTrek cast recording their parts in Star Trek: The Video Game

Yahoo have released the third in the Making the Game series films looking behind the scenes of Star Trek: The Video Game. This episode focuses on all things sound, with mention of  Michael Giacchino's new music for the game, the film accurate sound effects, and most pleasing to watch of all, the cast reprising all their roles. Take a look:



What I really want to know, is will their be a soundtrack from the game released? This new Star Trek music can't be stuck only behind the whine of phasers and the growling of Gorn surely?

To see more of the making of the game, check out the previous videos, here, and here.

Tuesday, 9 April 2013

Latest nuTrek aliens

Toyark have posted images of the Star Trek Kre-O range, including a new image of the series one Kreon figure collection. There is a little glitch, in that the whip thing the Gorn is holding is in fact it's tail... For a close look at the entire range, check out my previous report.


The Gorn are also highlighted in StarTrek.com's latest report on Star Trek: The Video Game; their last guide to the Gorn castes to be featured in the game. This time we meet the warrior:

The Warrior is the next evolution step above the Gorn Initiate, but still closely resembles a wild animal/beast when in combat. Equipped with basic armor, the genetically enhanced Warrior is intelligent enough to operate weaponry such as the Pillager and the Arc Driver.
And finally, TrekMovie have updated their latest gallery of Star Trek Into Darkness images with this behind-the-scenes shot of Keenser (Deep Roy) and JJ Abrams:


Saturday, 6 April 2013

Lots of game-play footage from Star Trek: The Video Game

TrekCore have posted four videos of game-play footage from Star Trek: The Video Game, giving us a great idea of the different things we'll have to get up to in the course of the game, and lots of samples of the voice acting, music, and cut-scenes. As someone who isn't much of a gamer, these clips have made me far more excited about this game than anything we've seen previously; there are lots characters moments and story here, which appeal to me purely as a trekkie looking for more Star Trek stories.

Several of these scenes are ones that have been previewed to some extent already, but there is lots of new footage too; plus seeing them in longer form obviously tells us a lot more. Which also means lots of spoilers!

In this first one Spock find a route through a blocked passageway, only to come face-to-face with a big Gorn. Excellent TOS/classic sci-fi serial inspired music follows as Kirk and Spock fight it off:



In this one Kirk and Spock fight more Gorn, then find themselves in aerial combat before crashing back down to earth. Then Spock has to help Kirk to a medical bay and repair his broken leg; one of the not-fighty little tasks in the game:



This next clip is several different scenes, all featuring ships. It's starts with Kirk bickering with Scotty while trying to call in an air-strike from the Enterprise (which is pretty spectacular). We then see the space battle mode with the Enterprise fighting off Gorn ships. Then there's a space dive while the Enterprise is trapped in some sort of energy field (almost looks like a Tholian web, but coming from Gorn ships), some great Kirk/Spock moments in this bit. Then we have a shuttle crashing on a Gorn planet, prompting a brilliant McCoy scene, before Kirk and Spock go base jumping into a canyon (their space suits apparently using forcefields to create a wingsuit):



Finally we have Kirk and Spock chasing a Gorn through the seemingly endless corridors of the Enterprise. Plus a nasty little robot thing jabbing a redshirt:



In other Star Trek: The Video Game news, Star Trek.com have posted the latest Gorn cast introduction. This time we meet the "guardian":

The Gorn Guardian is considered the "royal guard" of the Gorn and is essentially a melee-based attack type that carries a large energy axe, dealing medium damage with a swiping attack. The Guardian is equivalent to the Warrior in health, but also has the ability to generate a shield from his energy axe. Guardians are more evolved than the Initiate and Warrior, spending more time standing upright on their hind legs. Although they tend to slouch down while moving, Guardian attacks are made from an upright stance.
For a closer look at the new Gorn, check out this scary close-up, posted on the game's twitter. Which alas confirms they've not got compound eyes (or this one doesn't at least):


Friday, 29 March 2013

New Vulcan: Reborn

Overhead view of New Vulcan from the browser game.
IGN have set up a promo browser game/competition to promote the forthcoming release of Star Trek: The Video Game. New Vulcan: Reborn sees you help direct the construction of the New Vulcan colony, the primary location of the new game. Here's how these describe this web-game:
Star Trek: New Vulcan Reborn is a puzzle game that sees you assume the role of a key member of the Vulcan Principal Research Council. You have been charged with helping to co-ordinate the colonisation of a new planet for the surviving members of the Vulcan race. Your keen intellect is required for the myriad tasks involved in such a huge undertaking. It will be up to you to brief military personnel, direct automated mining teams and advise civilian settlers to help establish the foundations of New Vulcan.
There will be twenty-four missions, one released each day, with three already up. The game play is very simple; you have to select a target for whatever task you've been assigned, and are rewarded with a little animation of people doing that thing once you've made your selection.

You also get points for choosing the right place on the map of New Vulcan, and for doing it quickly, with a leader board leading to you potentially winning prizes, including copies of Star Trek: The Video Game, Playstation 3s Xbox 360s, a 3D TV, and copies of the first nuTrek film on DVD or bluray. You'll need to be in United Kingdom, Sweden, Canada (excluding Quebec), USA (excluding the States of New York and Florida), Germany, or Norway, to win stuff though.

To give you an idea of what you'll be tasked with, here are the mission briefings for the first three tasks. Note, it might not be best to follow my locations for all of these, I didn't get high scores in every mission!:

The Vulcan High Council ship arrives.
New Beginnings

Welcome to New Vulcan.

It is a boon to have someone of your calibre on board as we begin to colonize a new home-world for the Vulcan people.

Initial steps have been taken to prepare the planet for habitation and your arrival signals that this undertaking can now being in earnest.

Today, members of the Vulcan High Council will arrive to offer guidance during the colonisation efforts. Deploy a military detachment to the spaceport's eastern landing pad to ensure their safe transfer.

Clue: Score a touchdown at landing pad three.
The survey team deploys.
Waterworks

A consultation session with representatives from the Vulcan High Council and our chief engineering officer has just concluded.

The council welcomed your foresight in proposing the construction of a combined high-volume water treatment facility and recycling plant to meet the needs of the developing city.

The rocky outcropping overlooking the water to the south of the city is the logical site for this construction. Plot the location and we will send a survey team to commence planning.

Clue: There's a perfect spot overlooking the water.
The drilling platform in action.
Mine How You Go

Sub-surface scans of the planet's crust have revealed energy spikes in the south-west quadrant.

We should prepare an exploratory mining platform to further analyse the source of the readings.

Choose a location due east of the of the outlying power station that we have already established in the region. The drilling platform should be constructed nearby, but so close that it risks disturbing the power station's energy matrix.

Clue: It's a stone's throw to the right of the power station.
Future missions promise to feature a meteoroid threat to the planet, the discovery of pergium reserves and ancient ruins, and wild razor-boars threatening the city. So sign-up and have a go, and help to build New Vulcan so the Gorn have got something to destroy when you get to playing Star Trek: The Video Game!

The game also has two and a half minutes of new music, have a listen:



Brilliant Shatner vs Gorn trailer for Star Trek video game

This has to be best Star Trek promo video ever, William Shatner reenacts his classic battle with the Gorn, complete with all the original Kirk moves, while playing the new Star Trek video game:



Via Yahoo Movies. All hail whichever genius came up with this.

UPDATE: Switched to version posted on the Namco Bandai Youtube channel, available in up to 720p.

Wednesday, 22 August 2012

New Star Trek game trailer, screenshots and concept art!

The nice people at Paramount Interactive and Digital Extreme have released a new trailer for next year's inbetwequel Star Trek video game:



They've also put out a load of new screencaps, and some concept art. Here are a few of my favourites, including a closer look at the new Gorn, and the strange multi-directional gravity environment of part of the game. (Even more images are after the jump.):

Friday, 10 February 2012

New movie game pushed back to release next to film

Namco Bandai has been announced as the publishing partner for the new Star Trek video game, which has, as one expected, been pushed back from release this year, to early 2013, to tie-in with the release of the new movie. The game might also have a title of sorts, as StarTrek.com seem to be referring to it as Star Trek: The Video Game. You can read the full Namco Bandai press release on the 8of5 Archive.

Sunday, 11 December 2011

Star Trek game screencap

Digital Extremes have released a new screenshot from the forthcoming new-movieverse game, which apparently still on track for release next year:


Nice to see they're using the same design of phaser rifle that was recently introduced in the Star Trek ongoing comic.

UPDATE: Giant Bomb has posted several more images, including this cool concept art for a creature encounter in what is labelled the "contagion cavern":


The other images are screenshots, one of which is apparently a Vulcan colony:

 
 
 
 

Monday, 4 July 2011

Roberto Orci on the new Star Trek game

Gamepro has posted an interview with Roberto Orci about the forthcoming Star Trek computer game. One of the points emphasised was that the game will be an integral part of the new movie universe, a stepping stone between the two films which will have some degree of payoff if you engage in the entire saga:

One of the things I’m proud of most in the first movie is that one of the ways to look at it is that it’s about Kirk and Spock and when you saw the original show they already knew each other. One of the things we wanted to show was how they met. We felt that our solutions could have worked for the original series. Some people criticized us for the fact that Spock was logical and Kirk was immature, but our response was that you’re meeting them before the original series. In our movie you get to see them grow.

That’s what our movie was about and that’s what the sequel is going to be about. What’s great about the game is that it gets to show that middle step. You get to see Kirk and Spock in a way you’re not going to in the movie. They’re becoming friends; they’re going on adventures you’re not going to see in the movies. The game is giving you new insight into who they are. If you don’t see the movie that’s ok, you’ll still understand, but if you’re true fan of Trek and you play the game you’ll get that amazing middle step.

Orci also talked about how the new creative team are considering this game and other tie-in works, like the comics, to be quasi-canonical:

True fans will tell you that canon is only what’s filmed. I’m not an authority on what is canon. However, I will tell you that this may be the first game that falls within the parameters of the people who are in charge of canon for now; the “supreme court,” as we call ourselves because we are the ones in charge of Star Trek for now. We won’t be in charge forever, but for right now we’re deciding what canon is, so I can tell you this is the first time where the game itself is generated by the people who are deciding canon and we generated the game to fit within canon.

I always loved that Star Trek had a very rich and continuous canon, that’s one of the reasons why Alex and I and Damon and J. J. even though it’s not our responsibility, and we don’t care what we get paid for it, we want to help make the games, the comics; we want consistency. We do it because we love Star Trek.

The interview also discusses expectations for the next film and Orci's interests and approach to working with Star Trek, make your way to Gamepro to find out more.

Monday, 13 June 2011

New Star Trek game announced!

A new Star Trek computer game has been announced! Set for release next year, the new game, coming from Paramount Digital Entertainment and Digital Extremes, will be available for Windows, X-Box 360, and Playstation 3. The game's story is by Marianne Krawczyk, and will be set in the new timeline, with players able to play as either Kirk or Spock.

Here's a picture:

Here's a trailer:


And here's the exlcusive Playstation move phaser controller that is going to be released with it!:
 

Source: Startrek.com, here, and here.
Find Star Trek comics, toys, statues, and collectibles at TFAW.com!