
Firstly, Mr Mack sums up the trilogy for us: "In terms of its story, the trilogy is about Starfleet, the Federation, and our heroes facing their greatest threat, the Borg, in an all-out clash of civilisations. As far as its theme, it’s about the need for hope."
"Within that framework, each book also has its own thematic idea. The first book, Gods of Night, is about the way that violence often seems to be self-perpetuating — or, as expressed in the words of Bertolt Brecht, ‘Der Krieg findet immer einen Ausweg.’ (‘War always finds a way.’) The second book, Mere Mortals, is about the way that we are each our own prison, and the way that we reflect and eventually personify the qualities of our confinement. The final book in the trilogy, Lost Souls, is about finding nobility in the very struggle of life itself."

"Different parts of the trilogy take place during different timeframes. The primary story, which features our major characters, transpires over the course of approximately seven days. In the first book, "Gods of Night," the flashback story covers several months during a different century. Book two, "Mere Mortals," has a flashback storyline that covers more than 850 years. The last book of the trilogy, "Lost Souls," features a flashback tale that covers a period of a few months in the distant past."

Once that was done tying in the trilogy with the rest of the Trek-litverse took some effort, two editors were involved; Marco Palmieri (who oversees DS9, Voyager, Titan and Klingon Empire) and Margaret Clark (TNG and Enterprise). Mack also made the effort to coordinate with the writers of works set before and after the trilogy to keep everything consistent: "In many ways, we have begun treating the writing of Star Trek novels like running a writers’ room on a television series, with the editors serving as showrunners and each of us doing our part to tell the individual stories while safeguarding the continuity and narrative cohesion of the franchise as a whole."


For lots more detail on Destiny and David Mack see the articles at TrekMovie and Unreality SF.
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